package
{
	import flash.display.BitmapData;
	
	import mx.controls.Image;

	public class Terrain
	{
		public var ID:uint;
		public var bmData:BitmapData;
		public var im:Image; //for mouse event only
		public var path:String;
		public function Terrain(id:uint,path:String)
		{
			ID = id;
			this.path = path;
		}
	}
}